Mais uma atualização de balanceamento, dessa vez afeta todas as classes, vamos ver como ficou:
Changes for Mage
Skills
Gravity Pulse power was increased to 125
Gravity Pulse cooldown was reduced to 17 seconds
Ice Nova level was reduced to 15
Ice Nova power was increased to 170
Meteor Shower level was reduced to 25
Meteor Shower cooldown was reduced to 48 seconds
Tornado level was increased to 30
Tornado power was increased to 53 (x6)
Tornado cooldown was increased to 70 seconds
Attributes
Power now adds 0.5 critical damage (before: 0.4)
Toughness now adds 1.15 defense (before: 1.10)
Changes for Archer
Skills
Triple Shot power was reduced to 32 (x3)
Evasive Shot power was reduced to 115
Evasive Shot cooldown was increased to 15 seconds
Stun Shot power was reduced to 155
Stun Shot cooldown was increased to 28 seconds
Perfect Shot power was reduced to 190
Perfect Shot cooldown was increased to 48 seconds
Arrow Dance power was reduced to 30 (x10)
Arrow Dance cooldown was increased to 71 seconds
Attributes
Power now adds 1.60 attack (before 1.80)
Changes for Fighter
Skills
Slash max targets was reduced to 2
Thrust power was reduced to 90
Triple Thrust power was reduced to 35 (x3)
Crush of Doom power was reduced to 130
Final Slash power was reduced to 120
Rush power was reduced to 35 (x5)
Savage Leap power was reduced to 27 (x6)
Savage Leap cooldown was increased to 29 seconds
Blade Dance max targets was reduced to 4
Blade Dance power was reduced to 50 (x4)
Blade Dance cooldown was increased to 52 seconds
Earthquake power was increased to 220
Frenzy duration was increased to 15 seconds
Frenzy cooldown was reduced to 74
Attributes
Power now adds 1.70 attack (before 1.60)
[Improved] Game shader was updated to improve rendering
[Improved] Added sound effects for several monster skills
[Improved] Changed damage color for several skills
[Improved] Monster AI was improved, now monster walks better
[Fixed] When player walks by clicking on map, It's going one step back
Mudanças para o MAGO:
Gravity Pulse: Power aumentou para 125 e cooldown diminuiu para 17s
Ice Nova: Power aumentado para 170 e o level diminuiu para 15
Meteor Shower: Cooldown reduzido para 48s e o level para 25
Tornado: Power aumentou para 53 por hit (6 hits) e level aumentou para 30
Atributo Power: Agora adiciona +0.5 de dano critico, antes era +0.4
Atributo Toughness: Agora adiciona +1.15 de defesa, antes era +1.10
Mudanças para o ARQUEIRO:
Triple Shot: Power reduzido para 32x3
Evasive Shot: Power reduziu para 115 e cooldown aumentou para 15s
Stun Shot: Power diminuiu para 155 e o cooldown aumentou para 28s
Perfect Shot: Power reduziu para 190 e cooldown para 48s
Arrown Dance: Power diminuiu para 30 por hit (10 hits) e cooldown subiu para 71s
Atributo Power: Agora adiciona +1.60 de ataque, antes era +1.80
Mudanças para o LUTADOR:
Slash: Alvos máximos reduzidos para 2
Thrust: Power reduzido para 90
Triple Thrust: Power diminuiu para 35 por hit (3 hits)
Crush of Doom: Power reduziu para 130
Final Slash: Power diminuiu oara 120
Rush: Power diminuiu para 35 por hit (5 hits)
Savage Leap: Power reduziu para 27 por hit (6 hits) e cooldown aumentou para 29s
Blade Dance: Alvos máximos reduzidos para 4, Power reduzido para 50 por hit (4 hits) e cooldown aumentou para 52s
Earthquake: Power aumentou para 120
Frenzy: Duração aumentou oara 15s e cooldown reduziu para 74s
Atributo Power: Agora adiciona +1.7 de ataque por ponto, antes era +1.6
Mudanças gerais:
Foi melhorada a renderização
Adicionados efeitos de som para vários monstros
Mudou a cor do dano de várias skills
A AI dos monstros foi melhorada, agora eles andam melhor
Corrigido quando o jogador anda clicando no mapa o personagem ia para trás